

Because he will be focused on your scout, some of his villagers may be idle. Most likely, your enemy will have to send villagers out to kill your scout, in order to stop your harassments. Using the scout, attack one of your opponent's villager. Although it takes a bit of micromanagement, you can use gather points on your town center, in order to save you some time. Distract your enemy from his/her economy: This strategy is rather useful in the start of the game, using your scout. Just with the time your enemy's army takes to get across his/her territory will make it much easier for you, but it may also greatly confuse your enemy, giving you even more time.Ĥ. Eventually, your enemy will be forced to send his/her army to defend against your second army, allowing your 1st army to break through the city much easier. This will make it much easier for your second army to break into the city. Most likely, your enemy will have sent all of his/her army to the other side of his/her territory, so one half will be nearly completely unguarded. First attack with one army, and when a large portion of your enemy's army is defending against your first army, attack with your second army. Attack your enemy on two fronts: (Note: This strategy is best used with an ally, so you will not have to switch from one part of the map to another.) Accumulate 2 armies, and situate them on either side of an enemy. Even if they do fight, they may be in a frenzy to fight off your army, which means that the amount of extra troops that your enemy might train could severly slow down his/her economy.ģ. The use of your looking larger than it really is, is that your enemy might get frightened and may run away. When you have large units like cavalry, the army's size is exaggerated even more.

When approaching your enemy, set your army to staggered formation: Along with protecting yourself from scorpion and magnonel fire, when your army is in staggered formation, it looks much larger than it really is. Usually the opposite to the stereotypical unit is the counter to the counter of the steriotypical unit, so you will easily destroy your enemy's army.Īlthough powerful if pulled off, using this strategy is rather risky, because your opponent may anticipate your strategy and build the counter to the radical unit that you are planning of creating.Ģ.

What you need to do is build a complete opposite to the units that your opponent expects you to use(Viking: Heavy Cavalry, Mongol: Heavy Infantry). Usually the opponent will be this stubborn when he/she realizes that you are a civ that specializes in a certain line of units(Viking: Infantry, Persians: Cavalry, etc.) He/she will mainly only use the counter to the unit that he/she expects you to employ in battles(Persian: Pikemen, Viking: Archers), so you already know what he/she will build. Taking advantage of civilization stereotypes: Most players are rather stubborn in that they will focus on one strategy and will not stop, you must use this to your advantage. Have other units if needed, some people mainly use cavalry because they are fast.1. Also you don't always need units of every kind from every building to win, find something you like and can use well and go with it. Because a king is fast, you need archer or ranged units to kill him. Built outposts in the trails until you find a place your enemy doesn't have much activity, and send in at least 5 trebuchets to blow the castle up fast, or use petards. You can make trails through the woods and build a safe place for your king there, or you can blow out a trail to your enemies area. Use this siege onager to blow out trees, either by telling it to attack the tree as it would a unit, or by telling it to attack ground, but change it every time you need to blow out an area. For Black Forest, have at least one siege onager (be sure to pick a civilization that has them because only 4 do, and the Saracens are one). For islands, it may be time consuming, but try to wall off the entire island with the exception of a few gates, not even allowing enough room for a transport to land, because that is your greatest threat playing at that map. When or if you play regicide, play at a black forest map, or islands.
